This week, I'll begin the ComputerCow advent calendar for 2017. This will mean that I'll be making 25 small games, with one posted every day of December.
If I decide against working on this, I will instead work more on Clamber 2. If you know my game Clamber, it is that except it's actually not a horrible game. There's currently a demo of it up on itch.io (link below). This will be a very long project, and will cost a couple dollars once it is done, however, since it is very early in development, it's absolutely free. This is also the first game I've made with an engine, so keep that in mind as well.